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Chris Huff wrote:
>
> A very complete set of examples...but I think MegaPOV 0.6 has an older
> version. I have added a second displacement method which you should find
> interesting: it uses the differences in brightness of the control
> pigment's color to push the texture around.
>
Oh thanks, I knew there was something more but i did not remember what it was
when reading the mp06 docu. Will it be added to Megapov/Povray 3.5 ?
Anyway i'm going to check it out.
> > - MegaPov's glow function
>
> In addition to types 2 and 3 not being complete, the size keyword
> doesn't seem to always work correctly, you may want to warn about this.
> Currently, the best way to control the size is with the brightness.
>
I did not include type 2&3 for that reason, with the size keyword i do not
remember having any problems, when do they occur ?
Christoph
--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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